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MAHJ — Lesson 10
Hand Strategy
Picking a hand, staying flexible, and the all-important "what would you discard?"
Step 1 of 14
What Makes a Hand Easier to Build?
The card lists dozens of hands, and some give you more ways to finish than others. When you compare your candidates, look at these.
Three things that can make a hand easier to build
More places for Jokers — a Joker can fill any spot in a group of 3+ matching tiles (a pung or kong), but never a pair, a single, or a mixed group like NEWS. Hands built mostly from those groups give Jokers more places to help.
More chances to call — on an X (exposed) hand you can call a discard to complete a group of 3+ matching tiles. A C (concealed) hand can call only the tile that completes Mahjong.
More room to adjust — hands that let you pick the suit, the numbers in a run, or a like number (the same number in each suit, like 5-Bam, 5-Crak, 5-Dot) leave more ways to finish.
None of these guarantees a win — weigh them against the tiles you actually hold.